Resume


Marc Tattersall
fro1138@gmail.com
415-260-6244



Experience:


Cryptic Studios/Atari, Los Gatos, CA: 8/08 - present
Lead Environment Artist

  • Neverwinter (PC)
  • Lead Environment Artist

  • Star Trek Online (PC)
  • Lead Ship Artist



Flagship Studios, San Francisco, CA: 10/04 - 7/08
Lead Environment Artist and Level Designer

  • Hellgate London (PC)
I was hired as a Senior Environment Artist and was later promoted to Lead Environment Artist.

- Responsible for research and design of multiple levels from start to finish
- Created Dynamic Randomly Generated 3D Environments
- Work with programmers on implementing new technology
- Meet with Game Designers to flush out quests and other gameplay issues
- Assist in screening applicants and training new hires
- Work closely with concept artists and Outsourcing Department
- Gave press demos and internal presentations
- Familiar with SCRUM style workflow



Blizzard Entertainment, San Mateo, CA: 4/99 - 10/04
Senior 3D Artist

  • Diablo II (PC)
  • Diablo II Expansion (PC)
Responsible for research and creation of multiple levels from start to finish. Worked with a small team of highly motivated artists.

- Created 3D environments and props for randomly generated levels
- Responsible for artistic direction of levels worked on
- Lighting
- Special Effects
- Animation
- Created High Resolution renders for Marketing, including Box Art.
- Assisted in Research and Development of new game concepts

Anything else that was needed.



Hypnotix, Little Falls, NJ: 11/96 - 3/99
3D Artist/Animator

  • Might and Magic VII (PC)
  • Jagged Alliance II (PC)
  • Deer Avenger (PC)
  • My Teacher is an Alien (PC)
  • World War II GI (PC)
  • General Mills Major League Baseball (PC)

Created 3D environments and animations for computer games and various other corporate interactive projects and TV spots.

- Modeling
- Animation



Triax Design Group, New York, NY: 5/95 - 7/96
3D Modeler

Worked for an Inventor creating 3D models and presentations for various toy concepts.



Education:

School of Visual Arts, New York, NY: 1992 - 1996

Graduated with a BFA: (Class of 96)

  • Computer Art
  • 3D Modeling and Animation



Additional samples are available upon request.