|
About Me
I have worked in the video game industry for over 14 years doing everything from Environmental Art, Level Design, Props, Special Effects, and Promotional Materials to assisting with the development of tools and engine technology. I put a strong emphasis on "team organization" and "pipeline management" as these skills are essential in turning any creative team into a productive one. My primary focus has been in the area of Art Creation and Level Design. I have a passion for making and playing games and can't imagine doing anything else. My experience with small and large studios has allowed me to work with some outstanding developers over the last decade. These experiences have helped me become a creative, flexible and efficient team member and leader.
This website is new and I am in the process of updating/adding info as my schedule permits.
|